Hi, I know that:
//here im creating a handle to an icon...
HICON hIcon;
//here im loading the icon into to the icon variable...
hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_ICON1));
//here im creating a handle to a device context..
HDC handleDeviceContext;
From this point onwards could you explain to me what exactly is going on :) I know how to use these, and have a fair idea of whats happening, but i want to hear it from you people :)
PAINTSTRUCT PaintSt;
handleDeviceContext = BeginPaint(hWnd, &PaintSt);
DrawIcon(handleDeviceContext, X, Y, hIcon);
EndPaint(hWnd, &PaintSt);
