Hello there,
I'm quite new to C++ but not to programming in general. I have a lot of experience to javascript but only in a game development point of view. I have noticed so many limitations with the game creating software I have used that I thought id try out learning how to properly code.
Im not sure where to start, so I thought id go with a tile based map editor, purely for making maps and wont worry about any kind of engine for now. But find myself immediatly confused.
For now I just want a container, that will display a tileset inside it. I need the container to have scrollbars as the images will be quite large.
I would also like a grid to be displayed over the image, seperating tiles to 32 x 32 sizes. Also when the cursor is over the container, have a box appear over the tile that is beneath the cursor at the time.
Can anyone help just to get me started? I promise I pick this up quite quickly with help on forums (Well at least I have with Ruby and Javascript so far).
Thanks guys (this is my first post btw so I hope I got it in the right section, sorry if i didnt)

