I think you're stuck with C++ then.Quote:
Originally Posted by Aurrin
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I think you're stuck with C++ then.Quote:
Originally Posted by Aurrin
Nah. It's not worth the hassle (at this stage, anyway) to do that. I'll just stick with double for now. Variable-precision would be nice, but it's not required.
FYI double is faster than float and much, much, MUCH faster than decimal so picking it as your base type is a good decision.
Darwen.