Code:void MouseFunc( int button , int state , int x , int y)
{
if (button == GLUT_LEFT_BUTTON)
{
if (state == GLUT_DOWN)
{
//
}
if (state == GLUT_UP)
{
//
}
}
}
// then after glutInit()
glutMouseFunc(MouseFunc);
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Code:void MouseFunc( int button , int state , int x , int y)
{
if (button == GLUT_LEFT_BUTTON)
{
if (state == GLUT_DOWN)
{
//
}
if (state == GLUT_UP)
{
//
}
}
}
// then after glutInit()
glutMouseFunc(MouseFunc);