Quote:
Originally posted by YourSurrogateGod
But wouldn't that significantly reduce the programmer's level of control over the software that he's writing?
And what about stuff like OpenGL? Won't that become less useful, since much of that syntax is very similar to that of WinAPI?
I really do not know much about managed code, but from reading TheCPUWizard comments:
Quote:
Originally posted by TheCPUWizard
Windows is currently native on the WinAPI. .NET must call the API. When the next round of windows comes out, this becomes inverted (The WinAPI calls will be routed to .Net
The underlying .NET framework will basically be the new Windows API, and will have it's own functions in support of OpenGL, etc. Imagine learning to program windows later, without having ever learned the current Windows API, or MFC, etc, I imagine it will be much the same as learning the Windows API now (or learning to program using any new library, etc), but less error prone.