Changing the coordinates where I want to draw my bitmaps onto?
First, I don't want to use Blit or StretchBlit, I will use another function to draw that bitmap to that area.
So I need to change the coordinates.
I did some research on the web and I found a function called
SetDIBitsToDevice
But I couldn't find any good examples to illustrate how to use it.
I need to use it between BeginPaint and EndPaint
Could anyone shed some lights on this?
Thanks
Jack
Re: Changing the coordinates where I want to draw my bitmaps onto?
Search bing or google for "Win32 SetDIBitsToDevice example".