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  1. Thread: Using own DLL

    by fabnar
    Replies
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    8,015

    Re: Using own DLL

    :O:O: Oh my God!!! :O:O

    The previous order of #include in MyChannell.cpp was:

    #include "stdafx.h"
    #include "MyChannel.h"
    #include "stdlib.h"
    #include "A3d_EngineInterface.h"
    #include...
  2. Thread: Using own DLL

    by fabnar
    Replies
    7
    Views
    8,015

    Re: Using own DLL

    I understand what you say but the problem is always the same :(

    I show you the file so i can explain my problem better.

    Test.cpp

    #include <GL/glut.h>
    //
    /***** VHT library imports. *****/...
  3. Thread: Using own DLL

    by fabnar
    Replies
    7
    Views
    8,015

    Another problem with the use of own DLL

    The situation is as follow:

    I have a pack of Classes that i'm using to realize an application that comunicates with some devices.
    My need now is that of realize my DLL that invokes some function...
  4. Thread: Using own DLL

    by fabnar
    Replies
    7
    Views
    8,015

    Re: Using own DLL

    Thanks a lot for your suggestions
  5. Thread: Using own DLL

    by fabnar
    Replies
    7
    Views
    8,015

    Using own DLL

    Hi,
    i have read the article in this site on how create ad using a custom DLL.
    I have tried to reproduce the example and it works.
    My problem now is that when i try to do the same thing for my need...
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