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Type: Posts; User: kwhat

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  1. Re: Lateloading of x86 / x64 bit DLL keyboard files and init defines

    I solved this issue very differently due to the GCC compatibility requirement of my project. Its not pretty, but it uses the same binary code for both native 32-bit and wow64 environments. I...
  2. Re: Lateloading of x86 / x64 bit DLL keyboard files and init defines

    Thanks for the reply. After spending most of the day trying to wrap my brain around why this wasn't working for me I finally figured out what the problem was. As it turns out GCC and subsequently...
  3. Re: Lateloading of x86 / x64 bit DLL keyboard files and init defines

    That's what you would think to be the case but from what I have gathered SysWOW64/KBDUS.DLL is not purely 32 bit. I think my problem is that mingw __ptr64 doesnt do what it should be doing so I am...
  4. Re: Lateloading of x86 / x64 bit DLL keyboard files and init defines

    Where you ever able to resolve this issue? I am having the exact same problem.
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