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    Re: Strange red blocks in Editor window

    Found it... thanks!
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    Re: Strange red blocks in Editor window

    I've learned a lot today Victor - many thanks!! One more question (from someone who hasn't used Paint since the 1990's...)

    Does it have any Undo feature? Esc works (sometimes) but I can't find...
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    Re: Strange red blocks in Editor window

    Ah yes, that's Snip & Sketch. It does work here if I'm very careful...

    So how do you get those very neat red highlights? I can use the pen tool here but it's not exactly neat... :(
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    Re: Strange red blocks in Editor window

    VictorN - what tool did you use to make your screenshot? I've tried Snipping Tool and also Snip & Sketch - but if I try to use them while there's a popup on-screen, the popup always disappears :mad:
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    Re: Strange red blocks in Editor window

    Wow - well spotted! For the most part, my messages (mostly with red lines) are saying incomplete type is not allowed

    And yet these don't seem to be programming errors AFAICT. They're statements...
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    Re: Strange red blocks in Editor window

    Me neither. What's weird is that the blocks don't seem to correspond to specific lines. So if I scroll the Editor window, the blocks remain in their initial positions. And even if I close the project...
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    Re: Strange red blocks in Editor window

    What I seem to get now (with some files) is grey blocks rather than the red ones. I assumed maybe they'd indicate warnings, rather than errors... But what's weird is that if I compile just that...
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    Re: Strange red blocks in Editor window

    Thanks Victor - I followed a few links and found some advice about finding the project's .vs folder and deleting the .suo file. Then there were other suggestions about deleting everything there...
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    Strange red blocks in Editor window

    Does anyone know what these strange red blocks mean on my scroll bar (in VS2019) ?

    They aren't related to the source lines - i.e. if I scroll the text window, the blocks remain in the same...
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    Re: # character (in string generation ?)

    Thanks Victor. I tried #bits and it worked. So I then returned to # bits and that now works too!! There must've been some weird character lurking there that wasn't visible.
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    # character (in string generation ?)

    I found this code in a header file here... it starts with a declaration of various 'DebugBit' types, followed by the declaration for a function which prints out some debug text:-


    namespace DEBUG...
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    Re: 'for' loops on C++11

    Thanks 2kaud - that article seems to have quite a few warnings about things not behaving the way you might expect... but the bit that made me smile was this statement:- "Used as a more readable...
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    'for' loops on C++11

    Yesterday I came across this 'for' loop in some C++11 code:-


    for (auto & trig : all_triggers) {
    trig->process_state_requests (bufs, nframes - 1);
    }

    Is it just me - or was the older...
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    Re: Testing for -nan (in the debugger)

    It's okay - I solved it by calling isnan() and placing a breakpoint if the return value was non-zero.

    BTW - does anyone know what the statement double *R__ mag means..? I've never come across...
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    Testing for -nan (in the debugger)

    We all know that when setting breakpoints we can specify a condition - for example it can be specified to stop only when a value is zero. Here's some code that's causing a problem for me:-

    ...
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    Re: Sudden problem with std::vector

    Ah yes, you're right - in fact even something as simple as this doesn't work...


    constexpr uint32_t some_func() { return sqrt(1024); }
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    Re: Sudden problem with std::vector

    Thanks for the tip wolle. I'd never even heard of constexpr but you're right - it works fine!
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    Re: Sudden problem with std::vector

    Oops - I was using square brackets instead of round :blush:

    This works...


    std::vector<int> buf_3(x);
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    Sudden problem with std::vector

    uint32_t some_func() { return 32; }

    int buf_1[32]; // <--- this always compiled with MSVC
    int buf_2[some_func()]; // <--- whereas this fails because the buffer size needs to be known at...
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    Re: #warning and MSVC

    There are too many of them but I just realised that #pragma message is apparently supported by gcc - so hopefully I'll persuade the gcc programmers to use it instead of #warning :thumb:
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    Re: #warning and MSVC

    Wow, that looks even better - but I'd still need a way to convert #warning "whatever" into #pragma message("whatever")
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    Re: #warning and MSVC

    Thanks 2kaud but if I'm reading that article correctly, #pragma comment is for inserting a comment into the compiled file.

    Over on StackOverflow someone suggested using #pragma NOTE. It doesn't...
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    Re: #warning and MSVC

    Thanks 2kaud but I think that's intended for the official (i.e. numeric) warnings. OTOH #warning is generally followed by a user-defined text message
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    #warning and MSVC

    AFAICT it's not supported in MSVC but it seems to be much more common now for 3rd-party source code to contain #warning message lines. Is there any way they can be converted into something that'll...
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    Re: inline code - what are MSVC's "rules"

    Thanks 2kaud - the 3rd link leads to a page with 2 x examples. And the 2nd example states that any function that's defined within a header file is now regarded as being implicitly inlined. But what...
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