-
September 6th, 2011, 07:47 PM
#1
Create a predefined "battle" function
What I want to do is have a predefined battle function, I can code the function, all I need to know how to do is have the function sitting there, so when I call it, all it takes is one or two variables to set up and go. So every time I don't have to input damage calculators, defense algorithms etc.
Help would be greatly appreciated, thanks.
-
September 6th, 2011, 11:35 PM
#2
Re: Create a predefined "battle" function
 Originally Posted by nathangeist
What I want to do is have a predefined battle function
C++ isn't a dynamic language, all functions are predefined.
 Originally Posted by nathangeist
how to do is have the function sitting there
Functions don't sit. 
 Originally Posted by nathangeist
Help would be greatly appreciated, thanks.
You could help us by better explaining the problem. The most I can ascertain from your original post is that you are probably trying to make some sort of RPG game, and that was purely deduction.
Tags for this Thread
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|