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  1. #1
    Join Date
    Jun 2012

    Talking Winsock list local servers

    Hello Codeguru members!
    (first post, woohoo)

    I have been programming a multiplayer game for a friend, using asynchronous (non-blocking) sockets. Usually to connect, I just have people enter the IP of the server into the console and have it connect from that method. But people can forget IP's or mis-type them, so I was wondering if I could take a different approach.

    In Quake 2, a person can be the designated host for a game. Other clients can simply view a list of available local servers, click on they want, and they will be connected.

    If anyone at least could begin to explain how I might go about doing this, I would be more than willing to listen.


  2. #2
    Join Date
    Oct 2006

    Re: Winsock list local servers

    If you are on a private LAN you could have the server broadcast at regular intervals and the clients to listen on that broadcast.
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  3. #3
    Join Date
    Jun 2012

    Re: Winsock list local servers

    Thanks, S_M_A! That was exactly what I needed.
    Appreciate the help.

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