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January 22nd, 2017, 09:47 PM
#1
[RESOLVED] Need help with piece of code
Code:
#include "stdafx.h"
#include <iostream>
#include <string>
#include <Windows.h>
int main()
{
int mxhp, chp, emxhp, echp;
int atk, def, dam;
int eatk, edef, edam;
int mxmp, cmp, matk, mdef, mdam, ematk, emdef, emdam;
int choice;
int level, mxlevel;
level = 1;
mxlevel = 1;
while (level == 1)
{
mxhp = 100;
chp = 100;
atk = 20; //You and your Enemies stats
def = 15; //E at the beginning indicates it's the enemies stats
emxhp = 80;
eatk = 30;
edef = 10;
echp = 80;
dam = atk - edef;
edam = eatk - def;
std::cout << "#######################" << std::endl;
std::cout << "Your HP:" << chp << std::endl; //Move selection menu
std::cout << "#######################" << std::endl;
std::cout << "Enemy HP:" << echp << std::endl;
std::cout << "#######################" << std::endl;
std::cout << "What will you do?" << std::endl;
std::cout << "1. -> Attack" << std::endl;
std::cout << "2. -> Heal" << std::endl;
std::cin >> choice;
if (choice == 1)
{
std::cout << "You did" << dam << "to the opponent!" << std::endl; //Showing your damage
system("pause");
echp = emxhp -= dam;
}
if (choice == 2)
{
std::cout << "You healed yourself!" << std::endl;
if (chp < 100)
{
chp = mxhp += 25; //How much you heal yourself
}
}
else
{
std::cout << "Please choose an option" << std::endl;
}
std::cout << "The enemy attacked!" << std::endl; //Showing Enemy damage
std::cout << "The enemy did" << edam << "to you!" << std::endl;
system("pause");
system("cls");
chp = mxhp -= edam;
if (echp <= 0)
{
std::cout << "You won!" << std::endl; //End screen
std::cout << "Skills learned:" << std::endl;
std::cout << "Fire" << std::endl;
std::cout << "Items Obtained:" << std::endl;
std::cout << "None" << std::endl;
std::cout << "Stats Increased:" << std::endl;
std::cout << "Attack" << std::endl;
level = mxlevel += 1;
break;
}
if (chp <= 0)
{
std::cout << "You lost..." << std::endl; //End screen
break;
}
}
while (level == 2)
{
mxhp = 100;
chp = 100;
mxmp = 20; //You and your Enemies stats
cmp = 20;
atk = 25;
matk = 15;
def = 15;
mdef = 10;
emxhp = 100;
eatk = 30;
ematk = 0;
edef = 20;
emdef = 0;
echp = 100;
dam = atk - edef;
mdam = matk - emdef;
edam = eatk - def;
emdam = ematk - mdef;
std::cout << "#######################" << std::endl;
std::cout << "Your HP:" << chp << std::endl;
std::cout << "Your Mp:" << cmp << std::endl;
std::cout << "#######################" << std::endl;
std::cout << "Enemy HP:" << echp << std::endl;
std::cout << "#######################" << std::endl;
std::cout << "What will you do?" << std::endl;
std::cout << "1. -> Attack" << std::endl;
std::cout << "2. -> Heal" << std::endl;
std::cout << "3. -> Fire" << std::endl;
std::cin >> choice;
if (choice == 1)
{
std::cout << "You did" << dam << "to the opponent!" << std::endl; //Showing your damage
system("pause");
echp = emxhp -= dam;
}
if (choice == 2)
{
std::cout << "You healed yourself!" << std::endl;
if (chp < 100)
{
chp = mxhp += 25; //How much you heal yourself
}
}
if (choice == 3)
{
if (cmp >= 5)
{
std::cout << "You cast fire!" << std::endl; //Showing your damage
cmp = mxmp -= 5;
echp = emxhp -= mdam;
std::cout << "You did " << mdam << "to the enemy!" << std::endl;
}
}
else
{
std::cout << "Please choose an option" << std::endl;
}
std::cout << "The enemy attacked!" << std::endl; //Showing Enemy damage
std::cout << "The enemy did" << edam << "to you!" << std::endl;
chp = mxhp -= edam;
system("pause");
system("cls");
if (echp <= 0)
{
std::cout << "You won!" << std::endl; //End screen
std::cout << "Skills learned:" << std::endl;
std::cout << "None" << std::endl;
std::cout << "Items Obtained:" << std::endl;
std::cout << "Shield" << std::endl;
std::cout << "Stats Increased:" << std::endl;
std::cout << "Defense" << std::endl;
std::cout << "HP" << std::endl;
break;
}
if (chp <= 0)
{
std::cout << "You lost..." << std::endl; //End screen
break;
}
}
}
So I'm doing this little project for school. It is a very simple RPG. The code worked fine with one enemy, but I tried to add a second enemy to fight after the first. That's when I encountered problems. For some reason the player or enemy can't do damage. I working on Visual Studio 2015. Please help me out. Thanks in advance.
Last edited by 2kaud; January 23rd, 2017 at 03:28 AM.
Reason: Added code tags
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January 22nd, 2017, 10:24 PM
#2
Re: Need help with piece of code
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January 23rd, 2017, 03:30 AM
#3
Re: Need help with piece of code
That's great. If you post code in the future, please would you use code tags. Go Advanced, select the formatted code and click '#'.
Cheers.
All advice is offered in good faith only. All my code is tested (unless stated explicitly otherwise) with the latest version of Microsoft Visual Studio (using the supported features of the latest standard) and is offered as examples only - not as production quality. I cannot offer advice regarding any other c/c++ compiler/IDE or incompatibilities with VS. You are ultimately responsible for the effects of your programs and the integrity of the machines they run on. Anything I post, code snippets, advice, etc is licensed as Public Domain https://creativecommons.org/publicdomain/zero/1.0/ and can be used without reference or acknowledgement. Also note that I only provide advice and guidance via the forums - and not via private messages!
C++23 Compiler: Microsoft VS2022 (17.6.5)
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