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June 27th, 2017, 02:36 AM
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Static analysis as a method of improving the quality of Unreal Engine code
The methodology of static analysis is taking a solid ground in the programming world. With the increasing size of modern application programs, the use of tools, helping to control the quality and the safety of the code, becomes more important and necessary. You can create a one-stored building without safety equipment. But it won’t be a good idea to use the same technologies and approaches to the safety, planning to build a skyscraper.
PVS-Studio tells what is static code analysis and how it helps Epic Games company to avoid errors in Unreal Engine. This article is intended for anyone interested in tools that help in creating high-quality code.
The full article: https://www.unrealengine.com/en-US/b...of-the-process
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