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March 21st, 2010, 06:09 AM
#1
Question regarding bitblt performance
hey,
I`m building a remote desktop application. Now I want to print every image with bitblt windows function, do you think it`s gonna work efficiently(I have to update the screen like every 10 miliseconds)?
what are some alternatives you can suggest in order to make my application run smoothly without undesired flickering?
Thanks
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March 22nd, 2010, 04:35 AM
#2
Re: Question regarding bitblt performance
 Originally Posted by Regel
hey,
I`m building a remote desktop application. Now I want to print every image with bitblt windows function, do you think it`s gonna work efficiently(I have to update the screen like every 10 miliseconds)?
The first parameter to BitBlt is the handle to the device context. This is the underlying factor as to whether BitBlt is "fast" or not. If you have a slow video hardware, it will be slow, fast video hardware, it will be fast.
http://www.karpfenteich.net/colorful/bitblt.html
Regards,
Paul McKenzie
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