Windows GUI programming is more complex than I expected. Since now I was on the TCP side...
I needed to make some scrolling and blinking, which has been implemented by using OnTimer and then CDC::ExtTextOut, SetTextColor and SetBkColor.
It is okay, but flickers. I red what is on the forum but still could not find out how to solve this.
I tried to implement the double buffering but somehow I failed.
I have an idea to wait until a response (message) comes from paint for example WM_PAINTDONE or similar.
I attach my projectfile, if a guru would take a look on that. I would appreciate.
I tried it already but unfortunately I could not figure out how to apply this SDI to my DIALOG BASED application.
Is there a chance that somebody take a look on the attached files, maybe it is evident what goes wrong and I am just a lamer...
It was much easier on Amiga....
Last edited by luftwaffe; September 5th, 2002 at 03:40 AM.
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