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February 10th, 2004, 08:12 AM
#1
about Create Shape function in Direct3d
Hi, I am new in this Direct3D
1.Shape Function in Direct3D 9 X Create Shape Function like :
D3DXCreateSphere(...) Function.
what kind of Vertex data( I mean D3DFVF_...) it would return ?
How can I know the location of the mesh in my D3D World ?
Is there any free Software to create/design a complicated Mesh and save it in X Files ?
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February 12th, 2004, 08:06 AM
#2
Try this...
http://www.blender3d.org/
Silo is a nice tool for modeling, cost some $.
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February 14th, 2004, 08:58 AM
#3
Thanx, I will try Blender3D.org
one thing I still doesn't got the answer.
How can I know the location of the mesh in my 3D World ?
and
How can I put the mesh to a exact location in my 3D World ?
Last edited by SilentJackqh; February 14th, 2004 at 09:04 AM.
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February 14th, 2004, 10:06 AM
#4
Send me ur e-mail address, I'll send u a sample project that
I created sometime back, just for practice. It contains 2 meshes (.x files), one I picked from andi pike tutorials and other I don't know from where.
U can perform the basic transformations. Although its a bit rusty, not properly commented & many things can be optimized, but that was just a practice project.
If u dig it a little, I'm sure u can find alot what u want. (I tried to attach it with the post, but the size was too big)
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February 15th, 2004, 06:36 AM
#5
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