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March 15th, 2005, 05:37 AM
#1
Async Socket: how to do in Win 32 console application?
Hello everyone,
I want to make a Win32 console application in VC++ for client -server using sockets. I want to use Asynchronous sockets...
(1)I don't want to make MFC application (i.e. I don't want to use CAyncsocket support in MFC).
(2)I don't want to make it a Win32 windows application(i.e. I don't want to use WSAAsysnselect etc.).
Can anyone kindly suggest me whether it is possible or not and if yes, please guide me in this regard..
Thank You
Sourabh
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