|
-
April 2nd, 1999, 12:56 PM
#1
Ways Around GDI Resource Limits?
Hello All,
I have created some pretty graphic intensive controls.. They all use CBitmap for holding their
images..I am having a problem with this because
it eats up the GDI resources.. Heres my question/s
a. Is there a way to store a Bitmap(in memory) that I can draw to the screen that does not take up GDI resources..
b. Is there any way to expand the available GDI resources in Windows95/98?
Thanks for any help!
Regards
David Swigger
Please don't tell me it's impossible. That just means I have to proove it...
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|