Hello All,

I have created some pretty graphic intensive controls.. They all use CBitmap for holding their
images..I am having a problem with this because
it eats up the GDI resources.. Heres my question/s
a. Is there a way to store a Bitmap(in memory) that I can draw to the screen that does not take up GDI resources..
b. Is there any way to expand the available GDI resources in Windows95/98?

Thanks for any help!

Regards

David Swigger

Please don't tell me it's impossible. That just means I have to proove it...