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July 25th, 2005, 01:31 AM
#1
WinSock Programming: Windows version of Server works but not embedded??
Hi.
I created a Server and a Client winsock application (MFC), and when i run them using the emulator (WinCE .Net 4.2), the Server don't seems to get any "OnAccept" callbacks.
However it works fine if i build and compile the Server into Windows version...
Any idea what's happening here?
By the way, i'm using CCeSocket class for Embedded and CSocket class for Windows.
Thanks.
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