Hello.
I have been coding for a while but i have pathetic conventions and style.
Here is a sample piece of code that i ahve and i was wondering if anyone got any ideas on how i could improve.Any critisims+ideas are welcome.
Code:
 
#ifndef sys_console
#define sys_console
#include <windows.h>
#include <iostream>
#include <conio.h>
static const WORD fgBlack=     0; 
static const WORD fgLoRed=     FOREGROUND_RED; 
static const WORD fgLoGreen=   FOREGROUND_GREEN; 
static const WORD fgLoBlue=    FOREGROUND_BLUE; 
static const WORD fgLoCyan=    fgLoGreen|fgLoBlue; 
static const WORD fgLoMagenta= fgLoRed|fgLoBlue; 
static const WORD fgLoYellow=  fgLoRed|fgLoGreen; 
static const WORD fgLoWhite=   fgLoRed|fgLoGreen|fgLoBlue; 
static const WORD fgGray=      fgBlack|FOREGROUND_INTENSITY; 
static const WORD fgHiWhite=   fgLoWhite|FOREGROUND_INTENSITY; 
static const WORD fgHiBlue=    fgLoBlue|FOREGROUND_INTENSITY; 
static const WORD fgHiGreen=   fgLoGreen| FOREGROUND_INTENSITY; 
static const WORD fgHiRed=     fgLoRed|FOREGROUND_INTENSITY; 
static const WORD fgHiCyan=    fgLoCyan|FOREGROUND_INTENSITY; 
static const WORD fgHiMagenta= fgLoMagenta|FOREGROUND_INTENSITY; 
static const WORD fgHiYellow=  fgLoYellow|FOREGROUND_INTENSITY;
static const WORD bgBlack=     0; 
static const WORD bgLoRed=     BACKGROUND_RED; 
static const WORD bgLoGreen=   BACKGROUND_GREEN; 
static const WORD bgLoBlue=    BACKGROUND_BLUE; 
static const WORD bgLoCyan=    bgLoGreen|bgLoBlue; 
static const WORD bgLoMagenta= bgLoRed|bgLoBlue; 
static const WORD bgLoYellow=  bgLoRed|bgLoGreen; 
static const WORD bgLoWhite=   bgLoRed|bgLoGreen|bgLoBlue; 
static const WORD bgGray=      bgBlack|BACKGROUND_INTENSITY; 
static const WORD bgHiWhite=   bgLoWhite|BACKGROUND_INTENSITY; 
static const WORD bgHiBlue=    bgLoBlue|BACKGROUND_INTENSITY; 
static const WORD bgHiGreen=   bgLoGreen|BACKGROUND_INTENSITY; 
static const WORD bgHiRed=     bgLoRed|BACKGROUND_INTENSITY; 
static const WORD bgHiCyan=    bgLoCyan|BACKGROUND_INTENSITY; 
static const WORD bgHiMagenta= bgLoMagenta|BACKGROUND_INTENSITY; 
static const WORD bgHiYellow=  bgLoYellow|BACKGROUND_INTENSITY;
class csys_console{
    public:
        csys_console();
        ~csys_console();
        void cls();
        void color(WORD wColor);
        void pause(); 
        void cursor(DWORD dwSize,bool bVisible);       
};
#endif
Code:
#include "sys_console.h"
csys_console::csys_console(){
}
csys_console::~csys_console(){
}
void csys_console::cls(){
    COORD coordScreen = {0,0};
    DWORD cCharsWritten=0;
    CONSOLE_SCREEN_BUFFER_INFO csbiWindow; 
    DWORD dwConSize=0;
    if(!GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbiWindow))std::cout<<"Error getting screen buffer info."<<std::endl;
    dwConSize = csbiWindow.dwSize.X * csbiWindow.dwSize.Y;
    if(!FillConsoleOutputCharacter(GetStdHandle(STD_OUTPUT_HANDLE), (TCHAR) ' ', dwConSize, coordScreen, &cCharsWritten ))std::cout<<"Error clearing the console."<<std::endl;
    if(!FillConsoleOutputAttribute(GetStdHandle(STD_OUTPUT_HANDLE), csbiWindow.wAttributes,dwConSize, coordScreen, &cCharsWritten ))std::cout<<"Error clearing the console."<<std::endl;
    if(!SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coordScreen ))std::cout<<"Error reseting the cursor position."<<std::endl;
}
void csys_console::color(WORD wColor){
     if(!SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),wColor))std::cout<<"Error setting new color."<<std::endl;
}
void csys_console::pause(){
     std::cout<<"Press any key to continue."<<std::endl;
     while(!_kbhit()){
         Sleep(100);
    }
     _getch();
}
void csys_console::cursor(DWORD dwSize,bool bVisible){
    _CONSOLE_CURSOR_INFO cCursor;
    cCursor.dwSize=dwSize;
    cCursor.bVisible=bVisible;
    SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE),&cCursor);
    
}
Any ideas how i could improve the code?
Note that the current code works.
Thx alot.