Hi all,

anyone out there, who has solved the following problem?

When I call Dump(afxDump) on my objects, sometimes the debugger swallows lines or parts of a line. Of cource I don't have a small output. I have nested 'Dump()'-calls (acylic) and it produces around 500 lines with around 30 chars per line (sometimes more, sometimes less :-( ).
The behavior ist not deterministic, I can call the same 'Dump()' twice and I get different outputs.

By the way, I'm using VC++ 6.0 SP2.

Thanks for any hint

Chris