i have two classes. class Ticket and class Game. A game consist of an array of digits and a Ticket consist of a number of games. Two games mustn't be equal eg 1 2 3 and 4 5 6.

In my Ticket class i've created a pointer called ticketGame and this pointer points to an array of Games. so that means that

*(ticketGame + i ) = a game

Is it possible to access a specific index in a specific *(ticketGame + i )???

Eg can i say ticketGame[1][2]???

and how should i overload my = operator to be able to do

Code:
*(ticketGame + i ) = game1;