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May 23rd, 2006, 08:55 AM
#1
Single UDP socket, multiple connections
I'm coding a game server query for UT2004 and I have my program sending a server-info query via UDP to about a dozen servers.
I have one single UDP socket sending all the data at the same time just fine, and Ethereal shows me all the servers are sending query results back...BUT it appears that I need to create multiple sockets, one set for each server IP, so that I can receive the data in the code.
What I originally attempted to do was have just one UDP socket, receiving all data from each different IP....however this only works for sending and not receiving, does anyone know how I could do that? (perhaps a special socket option?)
Thanks.
EDIT: I know the topic name is a bit misleading, as UDP doesn't use 'connections'.
Last edited by Shambler; May 23rd, 2006 at 08:57 AM.
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