i was just wondering what takes more cpu cycles accessing a variable trough a class pointer or a 'scoped' variable...

Code:
struct XD
{
int VAL;
XD(const int CPY/*, XD* this*/)
{
/*this->*/VAL = CPY;
//from now on shuld either use CPY or VAL.
printf("%i", /*this->*/VAL); // does this use more cpu cycles
printf("%i", CPY); // than this?
}
};