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November 6th, 2007, 08:48 AM
#1
texure mapping made easy
just wanted to share a method I have come up with to texture-map. I've included a flash 9 demo as well as the class source and darkbasic pro source. Move the blue dots around to change the triangle and u.v coordinates, as well as the brightness and time scale.
Calling it Time Texturing for now
http://www.fawzma.com/time-texturing...-bezier-lines/
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