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June 23rd, 2008, 08:15 PM
#1
Wav file doesn't play fast enough
I made a program that uses wav files, but they don't load and play fast enough (PlaySound("file.wav", NULL, SND_FILENAME | SND_ASYNC) in windows.h). Is there a way I can load a wav file into memory (as a variable), and then play it next to instantaneously? That is all I need to do, and I've seen many examples of which I don't understand involving wav files in memory, so if someone could help me I'd greatly appreciate it!
Last edited by Bluefox815; June 23rd, 2008 at 08:47 PM.
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