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June 24th, 2008, 05:42 AM
#1
Cross Platform Internationalization Concerns
Hi,
I am currently in the process of developing a software which is to be supported on both Windows (XP, Vista) and Unix (Solaris, Linux) for both the US and Japanese markets. The product is purely in C++.
[1]
What are the considerations while starting to develop cross platform internationalized software using C++ ?
Note - I am concerned with cross platform considerations with respect to writing internationalized software on C++.
[2]
Does using the w* (wchar_t, wstring etc) family in your code automatically mean that you are targetting build on the UNICODE environment ?
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