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August 29th, 2008, 01:19 AM
#1
Can i use <vector> arrays with "vertex arrays" of opengl?
*I am confused if i can use <vector> arrays with vertex arrays in opengl.
<vector> is a class that makes memory handling easy.
My vector arrays are large upto 1000 entries.
And can someone tell me
*Which is the faster way to implement big arrays(vectors, or c like arrays)
*What is the best way to optimize opengl rendering operations(vertex arrays or display list or something else)
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