Im writing another function (save function) that involves retrieving the filename - variable "szFileName" from this function...but I dont exactly know how to do the retrieving part....I figured it would involve pointers but i am not too good with pointers

Code:
BOOL Load(HWND hwnd, BOOL bSave)
{
   OPENFILENAME ofn;
   char szFileName[MAX_PATH];

   ZeroMemory(&ofn, sizeof(ofn));
   szFileName[0] = 0;

   ofn.lStructSize = sizeof(ofn);
   ofn.hwndOwner = hwnd;
   ofn.lpstrFilter = "Text Files (*.txt)\0*.txt\0HTML Files (*.html)\0*.html\0HTM Files (*.htm)\0*.htm\0PHP Files (*.php)\0*.php\0UnkEdit Files (*.uke)\0*.uke\0All Files (*.*)\0*.*\0\0";
   ofn.lpstrFile = szFileName;
   ofn.nMaxFile = MAX_PATH;
   ofn.lpstrDefExt = "txt";
   
   ofn.Flags = OFN_EXPLORER | OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
      if(GetOpenFileName(&ofn))
      {
         if(!LoadFile(GetDlgItem(hwnd, EDIT_TEXT), szFileName))
         {
            MessageBox(hwnd, "Load of file failed.", "Error",
               MB_OK | MB_ICONEXCLAMATION);
            return FALSE;
         }
      }
return TRUE;
}