How Would I go about timing how fast my game runs no matter the frame rate speed?
Limiting Frame speed does work, but I don't think frame speed is reliable on such an important aspect of game programming.
Thanks.
| CodeGuru Home | VC++ / MFC / C++ | .NET / C# | Visual Basic | VB Forums | Developer.com |
|
Results 1 to 6 of 6
Thread: Timing Game Speed.Threaded View
|
Click Here to Expand Forum to Full Width |