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December 19th, 2008, 03:26 PM
#16
Re: Button functions
void CU6b82Dlg::OnDemo()
{
UpdateData (TRUE);
{
m_Sequence="BBB";
m_Sequence2="AAA";
m_Sequence3="CDEF";
m_Sequence4="abcde";
}
UpdateData (FALSE);
}
this is how it appears if the button had a single function...
however I need to make it so when demo is pressed again this firstly clears then a new set of letter appears in the sequences
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