I have a timer that will be used to draw an image
The interval is 3 seconds, In the OnPaint() I will change the coordinates of the rectangle I draw
when I run the program it just doesn't work.
ThanksCode:Timer timer=null; int x; int y; private void Func() { timer=new Timer(); x=1; y=2; timer.Tick+=new EventHandle(timer_Tick) } protected void timer_Tick(EventArg a) { } protected overide void Onpain(PaintEvetArg e) { Graphics g=e.grahics; g.drawRectanfgle(brush,x,y,12,12) x++; y++; }




Reply With Quote