|
-
April 23rd, 2009, 11:54 PM
#1
Concept, Concept Map, and Axioms
So, I'm going over the C++0x draft, and I get to concepts. I'm understanding it up to where it starts getting into concept maps.
What is the purpose exactly of a concept map as opposed to a concept?
When 'typedef' and 'typename' are used in concepts and concept maps, what do they mean?
When would you use a type other than 'auto' for a concept?
What is an axiom? (this part was totally confusing to me)
Intel Core Duo Macbook w/ Mac OS 10.5.6
gcc 4.2.1 (i386-apple-darwin9.1.0) and Xcode 3.1.1
Tags for this Thread
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|