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May 26th, 2009, 01:58 AM
#1
tray menu leaking handles
hi guys,
my application has a tray icon with a tray menu.
problem is that in the process of showing the tray
menu and closing it, i loose about 3-6 GDI handles, consistently.
there is nothing in the code that points to this handle lose.
i might be wrong and really need some help here so i'm attaching the code fragment:
Code:
case WM_RBUTTONUP:
{
BOOL busyStatus = (BOOL)AfxGetMainWnd()->SendMessage( WM_IS_BUSY );
if( busyStatus ) {
return 0;
}
CMenu menu;
if (!menu.LoadMenu(m_niData.uID)) {
return 0;
}
CMenu* pSubMenu = menu.GetSubMenu(0);
if (pSubMenu == NULL) {
return 0;
}
const int n = theApp.GetAccountsCount();
const DWORD flags = ( n > 0 ? MF_ENABLED : MF_DISABLED | MF_GRAYED );
pSubMenu->SetDefaultItem( ID_RESTORE );
pSubMenu->EnableMenuItem( ID_CHECKNOW, MF_BYCOMMAND | flags );
pSubMenu->EnableMenuItem( ID_REMOVE, MF_BYCOMMAND | flags );
pSubMenu->EnableMenuItem( ID_ADD, n == MAX_ACCOUNTS ? MF_DISABLED | MF_GRAYED : MF_ENABLED );
CPoint pos;
GetCursorPos(&pos);
::SetForegroundWindow(m_hWndNotify);
::TrackPopupMenu(pSubMenu->m_hMenu, 0, pos.x, pos.y, 0, m_hWndNotify, NULL);
::PostMessage(m_hWndNotify, WM_NULL, 0, 0);
menu.DestroyMenu();
your help is appreciated !
Last edited by neo_the_1; May 26th, 2009 at 02:17 AM.
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