I have hooked endscene and I need to draw it here, my end scene is overriding a game call of duty 5 endscene. So I am drawing over it.
How would I go about creating a nice color spectrum such as
I know how to draw it pixel by pixel, but that takes forever and it also slows down your frames per second very very much. So I think there is a built in function to do this for you...Code:HRESULT APIENTRY my_EndScene( LPDIRECT3DDEVICE9 pDevice ) { //DRAW COLOR SPECTRUM HERE }





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