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December 26th, 2009, 07:32 PM
#1
Mouse hit test/know when mouse is over something.
I'm using Win32 and Direct2D and I need to know when the mouse is over something so I can move/rotate it only when the mouse is over it and is down.
I know how to rotate/move stuff with the mouse and how to tell when the mouse is down and up, all I need to know is when it's over something, like a simple square or circle.
Could someone tell me how that is done?
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