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December 28th, 2009, 03:13 PM
#1
Beginning Graphics programming - what to use?
I'm pursuing a career in game development. I have intermediate knowledge in C++ and therefore am somewhat competent but I don't know where to begin with graphics. Which language should I get into first? OpenGL? Once I get into a language what program do I have to have to begin using it? I'm more interested in OpenGL than anything else since I've seen what it can do, but can you guys lead me in a good direction?
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