Hello everyone!!!!

I have a class with an external structure like:

Code:
struct MY_STRUCT {
       int m_variable1;
       int m_variable2;
       bool m_variable3;
       MY_STRUCT() : m_variable1(0), m_variable2(0), m_variable3(FALSE) {}
};

class my_own_class
{
public:
       my_own_class() { IsSettled = FALSE };
       ~my_own_class();
public:
       MY_STRUCT c_struct;

       bool IsSettled;
}
I'm looking for an event handler in the class my_own_class if possibile which would fire when a variable in the struct is changed so the event would check if for example both int variables are validated as != 0 so I can change IsSettled variable to TRUE... it is possible? If yes, how I could do that in MFC?...

Thanks to all in advance,
Ciao
Luigi