MENU ITEM ID_VIEW_WINDOWS_MESH IS DISABLED WHEN PROGRAM STARTS, WHY NOT ENABLED?
WHEN I PUT THE FUNCTION "SwitchToView(IDW_MESH_VIEW);" IN:
Code:
void CSwicthViewFrame::OnShowWindow(BOOL bShow, UINT nStatus) 
{
	CFrameWnd::OnShowWindow(bShow, nStatus);
	SwitchToView(IDW_MESH_VIEW);
}
THE FUNCTION GETS CALLED, BUT WHEN I DEBUG AND SET A BREAK POINT IN OnUpdateViewWindowsMesh() ISN'T GETTING CALLED AND MENU ITEM NOT ENABLING?

PLEASE HELP, THANKS!
Code:
//////////////resource.h
#define ID_VIEW_WINDOWS_MESH            32777

///////////////////TFR360Frame
BOOL TFR360Frame::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext) 
{
	if (!m_wndSplitter.CreateStatic(this, 1, 2))
	{}
	if (!m_wndSplitter.CreateView(0, 0,RUNTIME_CLASS(CToolBox),CSize(xx, yy), pContext))
	{}
	if (!m_wndSplitter2.CreateStatic(&m_wndSplitter,2, 2,WS_CHILD|WS_VISIBLE|WS_BORDER,
										m_wndSplitter.IdFromRowCol(0, 1)))
	{}
	if (!m_wndSplitter2.CreateView(0, 0,RUNTIME_CLASS(TopView), CSize((xx,yy), pContext))
	{}
	if (!m_wndSplitter2.CreateView(1, 0,RUNTIME_CLASS(FrontView), CSize((xx,yy)), pContext))
	{}
	if (!m_wndSplitter2.CreateView(0, 1,RUNTIME_CLASS(----->CSwicthViewFrame<------), CSize(xx, yy), pContext))
	{}
	if (!m_wndSplitter2.CreateView(1, 1,RUNTIME_CLASS(RightView), CSize(xx, yy), pContext))
	{}
	return TRUE;
}

/////////////////////IMPLEMENT_DYNCREATE(CSwicthViewFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CSwicthViewFrame, CFrameWnd)
	//{{AFX_MSG_MAP(CSwicthViewFrame)
	ON_WM_SHOWWINDOW()
	ON_COMMAND(ID_VIEW_WINDOWS_MESH, OnViewWindowsMesh)
	ON_UPDATE_COMMAND_UI(ID_VIEW_WINDOWS_MESH, OnUpdateViewWindowsMesh)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

void CSwicthViewFrame::OnViewWindowsMesh() 
{
	SwitchToView(IDW_MESH_VIEW);	
}

void CSwicthViewFrame::OnUpdateViewWindowsMesh(CCmdUI* pCmdUI) 
{pCmdUI->Enable(TRUE);
	// TODO: Add your command update UI handler code here
	
}