First of all, thank you in advance for your time.
Can I use a function pointer but when that function belongs to an object in a given class?
For example:
Code://// Example.h #ifndef EXAMPLE_H_ #define EXAMPLE_H_ class Example { public: int funcA(int, int); static int staticFuncB(int a, int b); }; #endifCode://// Example.cpp #include "Example.h" int Example::funcA(int a, int b) { return a * b; } int Example::staticFuncB(int a, int b) { return a * b; }Code://// Main.cpp #include <stdio.h> #include "Example.h" int ejecutaFunc(int a, int b, int (*func)(int, int)) { return (*func)(a, b); } int main() { Example * a = new Example(); int resp1 = a->funcA(2, 3); int resp2 = ejecutaFunc(2, 3, Example::staticFuncB); // Works //int resp2 = ejecutaFunc(2, 3, a->funcA); // Failure delete a; return 0; }
Is there any way to generate this behavior?
Thank youCode:int resp2 = ejecutaFunc(2, 3, a->funcA);




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