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  1. #1
    Join Date
    Jan 2007
    Posts
    491

    [RESOLVED]MouseMove event fires for no reason

    Hi.
    I'm writing an application which uses the MouseMove and Resize events.
    Here's a skeleton of my code
    Code:
            private void MainForm_Resize(object sender, EventArgs e)
            {
                //do stuff
            }
    
            private void MainForm_MouseMove(object sender, MouseEventArgs e)
            {
                if (e.Button == MouseButtons.Left)
                {
                    //do some other stuff
                }
            }
    Now, when I maximize the window by double clicking the blue bar at the top of the form, the MouseMove event fires, and the program enters the "//do some other stuff" code segment.

    It happens because once I finish double clicking, the form is maximized, and since the mouse is now inside the bounds of the form, it threats my double-click as a click on the form (even though I finished doubled-clicking BEFORE the form size was changed).

    Obviously, it's an unwanted behavior. I don't want to threat the double-click, which is supposed to maximize the window, as an actual click on the form.

    So... I tried to fix the Resize event, by writing that instead:
    Code:
            private void MainForm_Resize(object sender, EventArgs e)
            {
                this.MouseMove -= new MouseEventHandler(MainForm_MouseMove);
                //do stuff
                this.MouseMove += new MouseEventHandler(MainForm_MouseMove);
            }
    but the MouseMove event still fires.

    I even tried to call the Thread.Sleep() method inside the Resize event, but it didn't help either.

    Is there a way to fix it?

    Thanks.
    Last edited by Talikag; November 28th, 2010 at 07:40 AM.

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