Code:
void MouseFunc( int button , int state , int x , int y)
{
    if (button == GLUT_LEFT_BUTTON)
    {
        if (state == GLUT_DOWN)
        {
            //
        }

        if (state == GLUT_UP)
        {
            //
        }
    }
}

// then after glutInit()
glutMouseFunc(MouseFunc);