Hello I am making a simple snake game with images using that:
And at start:Code:private void rendering() { while (true) { if (pbCanvas.InvokeRequired) { //pbCanvas.Refresh(); pbCanvas.Invoke(new MethodInvoker(delegate { Refresh(); })); //delete the images that where on the canvas(picture box). render(); //render the snake and the food. //tryed without threading but it's the same. } } }
But the snake always flusing, i mean that he does show up but then he just disappear and show up agian. Dont know how to explain it properly (Same the food).Code:Thread th = new Thread(rendering); th.Start();




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