A quick question about socket.
I've got an network application that works fine under normal circumstances and Im now trying to add a bit of error checking.
The procedure for starting up the network connection:
(using udp) :
and then it's ready to use both sendto and OnReceive methods.Code:if( !AfxSocketInit() ) return ERROR; if (ASyncSocket::Create(port, SOCK_DGRAM, FD_READ) == 0) return ERROR;
If I then disable the network devices (in control panel->system->device manager) and unplug the network cable from my laptop the program still works fine. How is it possible to check if the network device is enabled\working?
Appreciate any response.




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