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August 20th, 2004, 07:26 AM
#1
What does the "backward compatibility" mean?
Hello,
I try to figure out each step of creating toolbar.
Code:
...
// Create a toolbar.
hwndTB = CreateWindowEx(0, TOOLBARCLASSNAME, (LPSTR) NULL, WS_CHILD | WS_VISIBLE | WS_BORDER, 0, 0, 0, 0, hwndParent,(HMENU) IDR_TOOLBAR1, GetModuleHandle(NULL), NULL);
// Send the TB_BUTTONSTRUCTSIZE message, which is required for
// backward compatibility.
SendMessage(hwndTB, TB_BUTTONSTRUCTSIZE, (WPARAM) sizeof(TBBUTTON), 0);
...
But what 's the purpose of TB_BUTTONSTRUCTSIZE within SendMessage???
And what does the "backward compatibility" mean???
Could someone explain for me???
Thanks!
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August 20th, 2004, 07:58 AM
#2
"backward compatibility" ensures, that as Microsoft releases newer versions of the common control dynamic-link library, that older programs that used older versions of the library still work correctly. The system can determine which version of the common control dynamic-link library is being used by the size of the TB_BUTTONSTRUCTSIZE structure, and then use the appropriate functions for that version of the lib, etc.
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August 20th, 2004, 10:09 AM
#3
 Originally Posted by RussG1
"backward compatibility" ensures, that as Microsoft releases newer versions of the common control dynamic-link library, that older programs that used older versions of the library still work correctly. The system can determine which version of the common control dynamic-link library is being used by the size of the TB_BUTTONSTRUCTSIZE structure, and then use the appropriate functions for that version of the lib, etc.
Thanks for your explain!
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