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March 12th, 2005, 03:16 PM
#6
Re: just curious
It doesn't matter in fact what does the p1 pointer store: &p1 would be the same. It's just the address of object p1, which is a pointer and can store an address of another object. And no matter what it stores it is located at the same address, so &p1 would be also the same.
"Programs must be written for people to read, and only incidentally for machines to execute."
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