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March 18th, 2005, 09:22 AM
#2
Re: cross platform sockets
I actually suggest using the pre-processor for this.
You can :
Code:
#define MSWINDOWS 1
and later:
#ifdef MSWINDOWS
//winsock only needed for windows, not free BSD or LINUX
#pragma comment (lib, "ws2_32.lib")
#endif
using different #defines for different builds. In other words you can use seperate verbose for each OS yet in the same file with partially the same code. Just use #ifdefs where the syntax differrs.
This way you can maintain one codebase for your cross platform application.
HTH,
ahoodin
PS Don't forget to rate.
Last edited by ahoodin; March 18th, 2005 at 09:24 AM.
Reason: added in last comment
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