Double buffering can be used to prevent flickering, but is slower in every case I used it. Maybe you can point out why/how this should speed up the display process?Originally Posted by miteshpandey
| CodeGuru Home | VC++ / MFC / C++ | .NET / C# | Visual Basic | VB Forums | Developer.com |
|
Results 1 to 15 of 22
Threaded View
|
Click Here to Expand Forum to Full Width |