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July 12th, 2005, 05:39 PM
#1
Command Bar Buttons/Bitmaps in EVC++
I am trying to figure out the answers to my questions for Embedded Visual C++ (Pocket PC), altho if you know how to do it in regular Visual C++ that would definately be useful too.
Q 1. How do you right-align bitmaps/buttons placed on a menu/command/tool bar?
Q 2. Can you resize a button/bitmap so that's it's wider than the default square dimensions?
Q 3. How do I make the bitmap unclickable, so that the image (background color) doesn't change when you click on it.
Currently I have a Toolbar resource (with a row of bitmap buttons) called IDR_TOOLBAR that I'm adding using the following code:
CommandBar_AddBitmap(mbi.hwndMB, ghInst, IDR_TOOLBAR, 1, 0, 0);
Last edited by FinnHawk; July 13th, 2005 at 03:13 PM.
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July 27th, 2005, 02:16 PM
#2
Re: Command Bar Buttons/Bitmaps in EVC++
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July 27th, 2005, 02:49 PM
#3
Re: Command Bar Buttons/Bitmaps in EVC++
Would be helpful if you could provide small snapshots of how it looks currently, and how you would want it ..
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