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April 26th, 1999, 12:16 AM
#1
Points to curve
Hi
I want construct one or more bezier3 curve(s) which nearly through a series of points. Where can me find some help?
Thanks.
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April 26th, 1999, 12:30 AM
#2
Re: Points to curve
CDC::PolyDraw()
CDC::PolyBezierTo()
CDC::PolyBezier()
Regards,
Paul McKenzie
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April 26th, 1999, 01:01 AM
#3
Re: Points to curve
Thanks reply, but my question is how to "construct" one or more bezier3 curve(s) which "nearly" through "hundreds" or "thousands" points.
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April 26th, 1999, 01:16 PM
#4
Re: Points to curve
There is a VC technical article called 'Connectors and Cables'
with a sample program called 'DragBez' that might be helpful.
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April 26th, 1999, 08:49 PM
#5
Re: Points to curve
Where is that article? Will you please tell me the URL? Thanks.
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April 27th, 1999, 10:25 AM
#6
Re: Points to curve
See the VC++ Docs or MSDN (on the Microsoft web site if you don't have a copy):
Technical Articles/Multimedia/GDI/Connectors and Cables
Dave
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April 30th, 1999, 10:03 PM
#7
Re: Points to curve
Instead of using Bezier curves, you probably want to use a cubic B-Spline. IIRC, I've got some code for one. Send me email if you'd like a copy.
The universe is a figment of its own imagination.
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May 3rd, 1999, 09:08 PM
#8
Re: Points to curve
Thanks. Cubic B-Spline will be very helpful.
My email address: [email protected]
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